If you have UTF8, use this (actually works with SVG source), like:

btoa(unescape(encodeURIComponent(str)))

example:

 var imgsrc = 'data:image/svg+xml;base64,' + btoa(unescape(encodeURIComponent(markup)));
 var img = new Image(1, 1); // width, height values are optional params 
 img.src = imgsrc;

If you need to decode that base64, use this:

var str2 = decodeURIComponent(escape(window.atob(b64)));
console.log(str2);

Example:

var str = "äöüÄÖÜçéèñ";
var b64 = window.btoa(unescape(encodeURIComponent(str)))
console.log(b64);

var str2 = decodeURIComponent(escape(window.atob(b64)));
console.log(str2);

Note: if you need to get this to work in mobile-safari, you might need to strip all the white-space from the base64 data...

function b64_to_utf8( str ) {
    str = str.replace(/\s/g, '');    
    return decodeURIComponent(escape(window.atob( str )));
}

2017 Update

This problem has been bugging me again.
The simple truth is, atob doesn't really handle UTF8-strings - it's ASCII only.
Also, I wouldn't use bloatware like js-base64.
But webtoolkit does have a small, nice and very maintainable implementation:

/**
*
*  Base64 encode / decode
*  http://www.webtoolkit.info
*
**/
var Base64 = {

    // private property
    _keyStr: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="

    // public method for encoding
    , encode: function (input)
    {
        var output = "";
        var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
        var i = 0;

        input = Base64._utf8_encode(input);

        while (i < input.length)
        {
            chr1 = input.charCodeAt(i++);
            chr2 = input.charCodeAt(i++);
            chr3 = input.charCodeAt(i++);

            enc1 = chr1 >> 2;
            enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
            enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
            enc4 = chr3 & 63;

            if (isNaN(chr2))
            {
                enc3 = enc4 = 64;
            }
            else if (isNaN(chr3))
            {
                enc4 = 64;
            }

            output = output +
                this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
                this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
        } // Whend 

        return output;
    } // End Function encode 


    // public method for decoding
    ,decode: function (input)
    {
        var output = "";
        var chr1, chr2, chr3;
        var enc1, enc2, enc3, enc4;
        var i = 0;

        input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
        while (i < input.length)
        {
            enc1 = this._keyStr.indexOf(input.charAt(i++));
            enc2 = this._keyStr.indexOf(input.charAt(i++));
            enc3 = this._keyStr.indexOf(input.charAt(i++));
            enc4 = this._keyStr.indexOf(input.charAt(i++));

            chr1 = (enc1 << 2) | (enc2 >> 4);
            chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
            chr3 = ((enc3 & 3) << 6) | enc4;

            output = output + String.fromCharCode(chr1);

            if (enc3 != 64)
            {
                output = output + String.fromCharCode(chr2);
            }

            if (enc4 != 64)
            {
                output = output + String.fromCharCode(chr3);
            }

        } // Whend 

        output = Base64._utf8_decode(output);

        return output;
    } // End Function decode 


    // private method for UTF-8 encoding
    ,_utf8_encode: function (string)
    {
        var utftext = "";
        string = string.replace(/\r\n/g, "\n");

        for (var n = 0; n < string.length; n++)
        {
            var c = string.charCodeAt(n);

            if (c < 128)
            {
                utftext += String.fromCharCode(c);
            }
            else if ((c > 127) && (c < 2048))
            {
                utftext += String.fromCharCode((c >> 6) | 192);
                utftext += String.fromCharCode((c & 63) | 128);
            }
            else
            {
                utftext += String.fromCharCode((c >> 12) | 224);
                utftext += String.fromCharCode(((c >> 6) & 63) | 128);
                utftext += String.fromCharCode((c & 63) | 128);
            }

        } // Next n 

        return utftext;
    } // End Function _utf8_encode 

    // private method for UTF-8 decoding
    ,_utf8_decode: function (utftext)
    {
        var string = "";
        var i = 0;
        var c, c1, c2, c3;
        c = c1 = c2 = 0;

        while (i < utftext.length)
        {
            c = utftext.charCodeAt(i);

            if (c < 128)
            {
                string += String.fromCharCode(c);
                i++;
            }
            else if ((c > 191) && (c < 224))
            {
                c2 = utftext.charCodeAt(i + 1);
                string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
                i += 2;
            }
            else
            {
                c2 = utftext.charCodeAt(i + 1);
                c3 = utftext.charCodeAt(i + 2);
                string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
                i += 3;
            }

        } // Whend 

        return string;
    } // End Function _utf8_decode 

}

Failed to execute 'btoa' on 'Window': The string to be encoded ...

https://stackoverflow.com/questions/23223718/failed-to-execute-btoa-on-window-the-string-to-be-encoded-contains-characte

This range normally use to save basic characters (Latin1 range). For characters with higher codepoint then 255 exist different encodings. JavaScript use 16 bits ...

Using Javascript's atob to decode base64 doesn't properly decode ...

https://stackoverflow.com/questions/30106476/using-javascripts-atob-to-decode-base64-doesnt-properly-decode-utf-8-strings

fromCharCode(...new Uint8Array(codeUnits.buffer))); } // a string that contains characters occupying > 1 byte let encoded = toBinary("✓ à la mode") ...

Is there any way to convert a string to base 64 in javascript? - It_qna

https://itqna.net/questions/2705/there-any-way-convert-string-base-64-javascript

btoa means base for asci, and there is the opposite that is atob . ... 'Window': The string to be encoded contains characters outside of the Latin1 range.

Latin-1 Supplement (Unicode block) - Wikipedia

https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)

The Latin-1 Supplement is the second Unicode block in the Unicode standard. It encodes the upper range of ISO 8859-1: 80 (U+0080) - FF (U+00FF).